The Enterprise usually can operate safety from warp drive 1 to 9.2. Traveling at warp 10, as seen in Star Trek: Voyager, mutates humans into big salamander creatures. However, in the final episode of the preceding series TNG, “All Good Things,” Federation starships traveled at warp 13.

The Enterprise usually can operate safety from warp drive 1 to 9.2. Traveling at warp 10, as seen in Star Trek: Voyager, mutates humans into big salamander creatures. However, in the final episode of the preceding series TNG, “All Good Things,” Federation starships traveled at warp 13.

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